GunZ: The Duel Best Weapons & Loadouts

Pick a Loadout by How You Play

Slots are two ranged weapons plus a melee weapon and items. Find your row, take the loadout, then learn the technique linked in the last column — the loadout only works once the movement does.

Your situationLoadoutWhy it worksLearn first
I want to duel 1v1 and learn K-Style Shotgun + Shotgun + Sword Two spike weapons swap-shot through slash-shot cancels; sword blocks and dashes Butterfly first
I am new and keep dying mid-air Shotgun + Revolver + Sword Revolver pokes at mid range while your cancels are still slow; sword keeps block How to play
I aim well but move poorly Revolver x2 + Sword Highest per-shot damage and critical rate of the ranged weapons; rewards flicks over movement Match your sens
I want raw speed and close range Dagger + Shotgun Lowest weight, continuous attacks while dashing; cannot block or slash-cancel, so the shotgun does the killing D-Style notes
Gladiator rooms (swords only) Sword or Kodachi Kodachi slashes in faster 4-hit combos and its weight stops mattering without guns; sword hits harder Double butterfly
Team deathmatch with many targets Rifle or SMG + Shotgun + Sword Continuous-damage weapons win crowded fights where you can hold a target for half a second Class matrix
Quest / PvE waves and bosses Machine gun or Rifle + Medkits Machine guns carry 120 rounds, the most in the game; sustained fire beats burst against boss HP pools Modes

Last updated: 2026-08-14

Classic loadout archetypes that defined competitive GunZ, ready to use in the remaster. Slots: two weapons + melee + items. Specific shop stats are still settling post-launch, so these are ranked by role, not by individual item numbers.

S Tier

Name Role Why
Double Shotgun + Sword K-Style duels The classic duel set: alternate shotguns through slash-shot cancels to skip reloads. What most 1v1 rooms expect.
Shotgun + Revolver + Sword Versatile PvP Trades the second shotgun for mid-range poke. Strongest all-rounder while you are still learning cancels.

A Tier

Name Role Why
Dagger Rush Set Mobility dueling Dagger movement plus a shotgun for burst. A respected specialist style — brutal learning curve, terrifying in good hands.
Sword-Only (Gladiator) Melee rooms Gladiator-rule rooms ban guns entirely. Pure blocking, feints and massives — the community's classic honor duel format.

B Tier

Name Role Why
Rifle + Medkits Quest / PvE Sustained fire and healing items carry Quest mode waves where duel-style burst matters less than uptime.

Balance and Patch Timeline (Official Notes)

Every combat-relevant line from Masangsoft's patch notes since launch, dated as published. As of the 2026-09-01 notes, no patch has changed a weapon's damage, delay, spread or ammo — the rankings on this page still rest on the classic balance, and this table is where a change will appear first.

DateAreaChangeAffectsStat impact
2026-09-01 Combat UI HP/AP, boss HP and remaining-ammo bars fixed on certain GPU models; HP below 1 no longer shows as 0 (from Aug 24). All weapons (readability only) No weapon stat change
2026-08-24 Daggers Female character dagger animation no longer interrupted when jump-attacking after a charged dagger attack. Dagger rush sets Animation fix, damage unchanged
2026-08-24 Modes Clan Scrum Match added (designated clans practice clan battles); tutorial-mode key-help UI added. Loadout choice for clan play No weapon stat change
2026-08-18 Economy Bounty item exploit closed; abnormally purchased items retrieved. Shop weapons bought with Bounty No weapon stat change
2026-08-13 Launch Remaster ships with classic weapon roster: shotguns, revolvers, pistols, SMGs, rifles, machine guns, rocket launchers, swords, kodachis, daggers, grenades. Everything Baseline

Questions Players Ask

The exact searches that bring people to this page, answered directly.

What is the best shotgun in GunZ: The Duel?
In the classic roster the Breaker line (Breaker 5 at level 10, Breaker 6 at 15, Breaker 7 at 30) is the standard progression, with the Avenger series as the high-level alternative — StrategyWiki's buy order lists Breaker 6 as "high priority" at level 15. No remaster patch has changed shotgun stats (see the timeline), so the pick is still the highest-level Breaker or Avenger you can equip, and two of them.
What is the best loadout for a beginner?
Shotgun + Revolver + Sword. It keeps a block, gives you a mid-range answer while your slash-shots are slow, and still teaches the shotgun timing you will need for double-shotgun duels later.
What are the best weapons overall?
Shotguns and swords are S tier because every K-Style technique routes through them; revolvers and daggers are A tier as specialist picks. Rifles, SMGs, machine guns and launchers win team modes and Quest but lose duels to burst cancels.

Not sure which class to build around? Check the class tier list first.